Wading through some old Amiga mags at the moment and last night I ended up down one of my rabbit hole things, stumbled into this old piece (again) on why and how the Amiga version of SDI ended up with curiously defaced credits.
Picture, in your mind’s eye, 1987. A buoyant and flourishing games market on home computers such as the Atari ST and Commodore Amiga, with Activision extremely interested in exploiting it…
What begins as a bit of a “well, this is odd” ends on a bunch of lovely recollections on how things ended up as they did.
I recall reading all this a while back but it’s worth another kick round all the same.
Video Of The Week is just any excuse really to link to a video or series that I’ve been enjoying. Chances are there won’t be one every week, mind.
It’s a bit of a silly conceit but I really do enjoy watching someone else play a videogame until they run out of energy/lives in it, just to see how long they can go. I’d totally be down for a festival of this similar to _______ Games Done Quick.
Namcos has been doing Until I Die for aaages now and built up quite the supply of old vids you can work through if you’re so inclined. Latest in that series is Ultimate’s Cookie.
A few minutes in Cookie is good going, I reckon. It’s one of those games that, depending on how luck falls, I find I can either play for ages or have a round over and done with in no time.
As you’ll see in the video, it’s very easy to get caught out by something you have absolutely no way of stopping or avoiding. Luckily, super arcadey and quick to restart means being back in the game really quickly to try again.
If you want to have a try yourself, a Spectrum emulator and a quick search on the internet will see you right seens as it was missing from Rare Replay.
…Gamebryo would sometimes get blamed for bugs that were, in reality, caused by Bethesda. “I’ve always found it hilarious when enraged fanboys online say ‘Gamebryo AI sucks, look at Morrowind’. There’s no such thing as Gamebryo AI”, Tim said, laughing.
David Lightbown retrospective on Gamebryo, Gamasutra
In “quotes that have stuck in the gamedev segment of my noggin” corner, this is a recent-ish one that always makes me smile.