In “videogames I haven’t thought about in years” corner, it strikes me that it took indie games approximately 30 years to reach the visual heights of the Archie/Amiga game, Top Banana.
Which would be less strange if Top Banana wasn’t an early footnote in indie game history courtesy of (latterly) Pom Pom’s Miles Visman.
Pom Pom, of course, being responsible for Mutant Storm and that – games which would have been a lot of people’s gateway back into the world of the super small team long before anyone had even considered thinking about making Braid or whatever the first indie game is this week.
Here’s the ever reliable HG 101 if you want to know more, though I disagree that “it’s just plain bad”. Personally, I prefer “difficult and before its time”. Also “looks astounding“.
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The online home of Rob Fearon, disabled videogame maker, games journalist, crap film watcher, gobshite and doodler. Rob’s been around games a very, very long time now and Punching Robots Club is their personal blog featuring whatever nonsense takes their fancy.
Sometimes it’s a sketch, a review, an article about videogames, a pointer to something Rob finds cool. Whatever, really. Expect anything, Rob’s tired of being a brand online and so it’s just stuff and things these days. Nice stuff and things, mind you.