My ageing noggin had Molecule Man flagged as not reviewing very well on release and it turns out, this absolutely wasn’t the case.
Mastertronic’s best entry into the isometric game genre still felt kinda just alright to me but it shipped with a level editor and so, as was often the case, I spent hours and hours and hours tinkering around in it.
Couple of quid for a decent enough isometric game and one you could fiddle with? Bargain, mate. Bargain.
He’s such a cheery little fellow so I made him a wee bit Aubrey whilst I sat doodling my own version. I realise there’s about six people who’ll remember Aubrey so, erm, sorry about that.
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The online home of Rob Fearon, disabled videogame maker, games journalist, crap film watcher, gobshite and doodler. Rob’s been around games a very, very long time now and Punching Robots Club is their personal blog featuring whatever nonsense takes their fancy.
Sometimes it’s a sketch, a review, an article about videogames, a pointer to something Rob finds cool. Whatever, really. Expect anything, Rob’s tired of being a brand online and so it’s just stuff and things these days. Nice stuff and things, mind you.