Missed this last week, what a wonderful job this is. Beautiful stuff.
Super Star Trek was, for a really long time, one of those games that you’d be hard pressed not to run into a version of, whether that’s a home computer version, public domain, shareware or freeware release, over the years it had become a bit of a standard. For all I know, it may well still be and I just haven’t been paying attention (I haven’t).
Anyway, I don’t know how many variations I’ve played over the years but it’s a fair few. Am I bored of seeing them yet? Hah, no!
Just look at this one though. What an absolutely cracking idea to throw all these things together! The bridge from the Interplay adventure, dialogue from Star Trek and there, centre stage, Super Star Trek itself. Perfect remake/remix stuff that would have gone down an absolute storm in my olde Retroremakes days. Lovely.
Share this post?
Google is broken, social media is fragmented (this one, at least, is a good thing) the internet is an AI toilet. Getting someone to look at your stuff on online is getting ridiculously rough. Sharing a post amongst chums or the internet at large helps loads. So here’s some buttons! Wahey!
The online home of Rob Fearon, disabled videogame maker, games journalist, crap film watcher, gobshite and doodler. Rob’s been around games a very, very long time now and Punching Robots Club is their personal blog featuring whatever nonsense takes their fancy.
Sometimes it’s a sketch, a review, an article about videogames, a pointer to something Rob finds cool. Whatever, really. Expect anything, Rob’s tired of being a brand online and so it’s just stuff and things these days. Nice stuff and things, mind you.