As cunning designs go, this is definitely one of them. They’re not punch proof but I reckon getting a smack in isn’t going to be easy.
The head is hard to reach, I’d have to get past those wobbly arms as well. Awkward stuff. Plus, I just know the robot is going to be yelling “DANGER DANGER” if they spot me.
So, okay – two ideas. Try and sneak up on them and give them a swift slap from the rear or wait until the spaceship they’re on wobbles a bit and the robot starts skating across the floor, meaning their attention is elsewhere. Perfect time to get a punch in!
Either way, I’d have to be quick but the challenge is all part of the fun.
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The online home of Rob Fearon, disabled videogame maker, games journalist, crap film watcher, gobshite and doodler. Rob’s been around games a very, very long time now and Punching Robots Club is their personal blog featuring whatever nonsense takes their fancy.
Sometimes it’s a sketch, a review, an article about videogames, a pointer to something Rob finds cool. Whatever, really. Expect anything, Rob’s tired of being a brand online and so it’s just stuff and things these days. Nice stuff and things, mind you.